private void BotCountDownTimerOnTick(object sender) { var timeDiff = DateTime.Now - startTime; System.Windows.Application.Current?.Dispatcher.Invoke(() => { TopPlayerRestTime = GeometryLibUtils.DoubleFormat(Constants.GameConstraint.BotThinkingTimeSeconds - timeDiff.TotalSeconds, 2); }); }
public override string ToString() => $"PC({GeometryLibUtils.DoubleFormat(Radius)}, {Theta}, {Phi})";
public override string ToString() => GeometryLibUtils.DoubleFormat(Value) + " deg";