void OnGeometryChanged(GeometryChangedEvent evt) { m_Playhead.RefreshPlayheadPosition(); }
void OnTitleRelayout(GeometryChangedEvent e) { UpdateTitleFieldRect(); }
void OnTitleRelayout(GeometryChangedEvent e) { UpdateTitleFieldRect(); RecomputeBounds(); }
void OnContextChanged(GeometryChangedEvent e) { RecomputeBounds(); }
private void OnGeometryChanged(GeometryChangedEvent evt) { float newWidth = evt.newRect.width; ToggleLowWidthDependencyView(newWidth); }