Пример #1
0
        // usage : Training: C:\Users\rjs\Documents\dev\p4workspace\sandbox\geodyssey\proto\Athena\testdata\training.irap
        //         Expected: C:\Users\rjs\Documents\dev\p4workspace\sandbox\geodyssey\proto\Athena\testdata\expected.grd
        //         Grid for analysis: F:\sapere_aude\data\IrapClassic\grid_surface\ASCII\RMS\analysis.irap
        static int Main(string[] args)
        {
            // Get a URI from the command line argument
            Uri trainingInputUri    = UriFromArg(args, 0);
            Uri trainingExpectedUri = UriFromArg(args, 1);
            Uri analysisUri         = UriFromArg(args, 2);

            GeodysseyModel model = new GeodysseyModel();

            LoaderController.Instance.Open(trainingInputUri, model);
            IRegularGrid2D trainingInputGrid = model[0]; // The first grid

            LoaderController.Instance.Open(trainingExpectedUri, model);
            IRegularGrid2D trainingExpectedGrid = model[1]; // The second grid

            LoaderController.Instance.Open(analysisUri, model);
            IRegularGrid2D analysisGrid = model[2]; // The third grid

            // Replaces blanks with 0.0
            for (int j = 0; j < trainingExpectedGrid.SizeJ; ++j)
            {
                for (int i = 0; i < trainingExpectedGrid.SizeI; ++i)
                {
                    if (!trainingExpectedGrid[i, j].HasValue)
                    {
                        trainingExpectedGrid[i, j] = 0.0;
                    }
                    else
                    {
                        if (trainingExpectedGrid[i, j] < 0.0)
                        {
                            trainingExpectedGrid[i, j] = 0.0;
                        }
                        else if (trainingExpectedGrid[i, j] > 1.0)
                        {
                            trainingExpectedGrid[i, j] = 1.0;
                        }
                    }
                }
            }

            int matrixWidth = 5;
            FaultInHorizonClassifer classifier = new FaultInHorizonClassifer(matrixWidth);

            classifier.Learn(trainingInputGrid, trainingExpectedGrid);
            IRegularGrid2D predictedGrid = classifier.CreateFaultProbability(analysisGrid);

            predictedGrid.WriteSurfer6BinaryFile("predicted.grd");
            return(0);
        }
Пример #2
0
        static void Main(string[] args)
        {
            Uri            faultProbabilityUri = UriFromArg(args, 0);
            Uri            horizonUri          = UriFromArg(args, 1);
            GeodysseyModel model = new GeodysseyModel();

            LoaderController.Instance.Open(faultProbabilityUri, model);
            IRegularGrid2D pFaultGrid = model[0]; // The first grid

            LoaderController.Instance.Open(horizonUri, model);
            IRegularGrid2D horizon = model[1];    // Horizon grid

            GridImage pFaultImage = new GridImage(pFaultGrid);

            GridImage pFaultImageX = (GridImage)pFaultImage.Clone();

            pFaultImageX.Clear();

            GridImage pFaultImageY = (GridImage)pFaultImage.Clone();

            pFaultImageY.Clear();

            Convolver.GaussianGradient(pFaultImage, pFaultImageX, pFaultImageY, 1.0);

            GridImage pFaultImageXX = (GridImage)pFaultImage.Clone();

            pFaultImageXX.Clear();

            GridImage pFaultImageYY = (GridImage)pFaultImage.Clone();

            pFaultImageYY.Clear();

            GridImage pFaultImageXY = (GridImage)pFaultImage.Clone();

            pFaultImageXY.Clear();


            Convolver.HessianMatrixOfGaussian(pFaultImage, pFaultImageXX, pFaultImageYY, pFaultImageXY, 1.0);

            //GridImage pFaultImageBeta = (GridImage) RidgeDetector.PrincipleCurvatureDirection(pFaultImageXX, pFaultImageYY, pFaultImageXY);

            //GridImage pFaultImagePQ = (GridImage) RidgeDetector.LocalLpq(pFaultImageXX, pFaultImageYY, pFaultImageXY, pFaultImageBeta);

            //GridImage pFaultImageP = (GridImage) RidgeDetector.LocalLp(pFaultImageX, pFaultImageY, pFaultImageBeta);
            //GridImage pFaultImageQ = (GridImage) RidgeDetector.LocalLq(pFaultImageX, pFaultImageY, pFaultImageBeta);
            //GridImage pFaultImagePP = (GridImage) RidgeDetector.LocalLpp(pFaultImageXX, pFaultImageYY, pFaultImageXY, pFaultImageBeta);
            //GridImage pFaultImageQQ = (GridImage) RidgeDetector.LocalLqq(pFaultImageXX, pFaultImageYY, pFaultImageXY, pFaultImageBeta);

            Trace.WriteLine("Ridge detector");
            GridImage pFaultImageRidge = (GridImage)RidgeDetector.Detect(pFaultImageX, pFaultImageY, pFaultImageXX, pFaultImageYY, pFaultImageXY);

            IImage <bool> ridge = pFaultImageRidge.CreateBinaryImage(0.0);

            Trace.WriteLine("Pepper filter");
            IImage <bool> filtered = Morphology.PepperFiltering(5, ridge);

            Trace.WriteLine("Closing gaps");
            IImage <bool> closed = Morphology.Closing(filtered);

            Trace.WriteLine("Thinning until convergence");
            IImage <bool> thinned = Morphology.ThinUntilConvergence(closed);

            Trace.WriteLine("Thinning blocks until convergence");
            IImage <bool> blockthinned = Morphology.ThinBlockUntilConvergence(thinned);

            Trace.WriteLine("Filling");
            IImage <bool> filled = Morphology.Fill(blockthinned);

            Trace.WriteLine("Connectivity");
            IImage <int> connectivity = BitImage.Analysis.Connectivity(filled);

            Trace.WriteLine("Connected components");
            IImage <int> components = BitImage.Analysis.ConnectedComponents(filled);

            Trace.WriteLine("Mapping faults");
            FaultNetwork network = FaultNetworkMapper.MapFaultNetwork(filled, horizon);

            Trace.WriteLine("Mapping displacements");
            FaultDisplacementMapper displacementMapper = new FaultDisplacementMapper(network);

            var mesh = displacementMapper.GetResult();

            // Output files of mesh
            Trace.WriteLine("Writing faults");
            string faultSegmentsPath = faultProbabilityUri.LocalPath.Replace(".grd", "_faults.poly");
            string monoSegmentsPath  = faultProbabilityUri.LocalPath.Replace(".grd", "_mono.poly");

            using (StreamWriter faultFile = new StreamWriter(faultSegmentsPath))
                using (StreamWriter monoFile = new StreamWriter(monoSegmentsPath))
                {
                    foreach (EdgeBase edge in mesh.Edges)
                    {
                        StreamWriter file   = edge is FaultEdge ? faultFile : monoFile;
                        Point2D      source = ((PositionedVertexBase)edge.Source).Position;
                        Point2D      target = ((PositionedVertexBase)edge.Target).Position;
                        file.WriteLine("{0}\t{1}", source.X, source.Y);
                        file.WriteLine("{0}\t{1}", target.X, target.Y);
                        file.WriteLine("%");
                    }
                }

            // Establish order in the mesh
            Trace.WriteLine("Build planar subdivision - Ordering mesh and inserting faces");
            var orderer     = new Orderer2D <PositionedVertexBase, EdgeBase, FaceBase>(mesh);
            var orderedMesh = orderer.GetResult();

            Debug.Assert(orderedMesh.Euler == 2);

            // Triangulate the mesh
            // Copy the list of monotone faces, so we can iterate over it it
            // whilst modifying the faces in the mesh during triangulation.
            Trace.WriteLine("Triangulating");
            List <FaceBase> faces = new List <FaceBase>(orderedMesh.Faces);

            foreach (FaceBase face in faces)
            {
                var triangulator = new MonotonePolygonTriangulator <PositionedVertexBase, EdgeBase, FaceBase>(orderedMesh, face);
                triangulator.GetResult();
            }

            // Improve triangulation quality
            var improver = new TriangulationQualityImprover <PositionedVertexBase, EdgeBase, FaceBase>(mesh); // TODO: Add a flippable critera

            improver.Improve();

            Trace.WriteLine("Writing mesh");
            // Output the mesh
            Random rng       = new Random();
            string facesPath = faultProbabilityUri.LocalPath.Replace(".grd", "_faces.poly");

            using (StreamWriter facesFile = new StreamWriter(facesPath))
            {
                // All faces except the last one...
                foreach (FaceBase face in orderedMesh.Faces.Take(orderedMesh.FaceCount - 1))
                {
                    foreach (VertexBase vertex in face.Vertices)
                    {
                        PositionedVertexBase pos = (PositionedVertexBase)vertex;
                        Point2D point            = pos.Position;
                        facesFile.WriteLine("{0}\t{1}", point.X, point.Y);
                    }
                    int red   = rng.Next(255);
                    int green = rng.Next(255);
                    int blue  = rng.Next(255);
                    facesFile.WriteLine("% -W0/{0}/{1}/{2} -G{0}/{1}/{2}", red, green, blue);
                }
            }

            // Convert images to grids for convenient output

            //GridImage filteredGrid = (GridImage) pFaultImageRidge.Clone();
            //for (int i = 0; i < filteredGrid.Width; ++i)
            //{
            //    for (int j = 0; j < filteredGrid.Height; ++j)
            //    {
            //        filteredGrid[i, j] = filtered[i, j] ? 1.0 : 0.0;
            //    }
            //}

            //GridImage closedGrid = (GridImage) pFaultImageRidge.Clone();
            //for (int i = 0; i < closedGrid.Width; ++i)
            //{
            //    for (int j = 0; j < closedGrid.Height; ++j)
            //    {
            //        closedGrid[i, j] = closed[i, j] ? 1.0 : 0.0;
            //    }
            //}

            //GridImage thinnedGrid = (GridImage) pFaultImageRidge.Clone();
            //for (int i = 0; i < thinnedGrid.Width; ++i)
            //{
            //    for (int j = 0; j < thinnedGrid.Height; ++j)
            //    {
            //        thinnedGrid[i, j] = thinned[i, j] ? 1.0 : 0.0;
            //    }
            //}

            //GridImage blockThinnedGrid = (GridImage) pFaultImageRidge.Clone();
            //for (int i = 0; i < blockThinnedGrid.Width; ++i)
            //{
            //    for (int j = 0; j < blockThinnedGrid.Height; ++j)
            //    {
            //        blockThinnedGrid[i, j] = blockthinned[i, j] ? 1.0 : 0.0;
            //    }
            //}

            GridImage filledGrid = (GridImage)pFaultImageRidge.Clone();

            for (int i = 0; i < filledGrid.Width; ++i)
            {
                for (int j = 0; j < filledGrid.Height; ++j)
                {
                    filledGrid[i, j] = filled[i, j] ? 1.0 : 0.0;
                }
            }

            //GridImage connectivityGrid = (GridImage) pFaultImageRidge.Clone();
            //for (int i = 0; i < filledGrid.Width; ++i)
            //{
            //    for (int j = 0; j < filledGrid.Height; ++j)
            //    {
            //        connectivityGrid[i, j] = connectivity[i, j];
            //    }
            //}

            //GridImage componentsGrid = (GridImage) pFaultImageRidge.Clone();
            //for (int i = 0; i < componentsGrid.Width; ++i)
            //{
            //    for (int j = 0; j < componentsGrid.Height; ++j)
            //    {
            //        componentsGrid[i, j] = components[i, j];
            //    }
            //}

            //string pathX = faultProbabilityUri.LocalPath.Replace(".", "_x.");
            //string pathY = faultProbabilityUri.LocalPath.Replace(".", "_y.");
            //string pathXX = faultProbabilityUri.LocalPath.Replace(".", "_xx.");
            //string pathYX = faultProbabilityUri.LocalPath.Replace(".", "_yy.");
            //string pathXY = faultProbabilityUri.LocalPath.Replace(".", "_xy.");
            //string pathBeta = faultProbabilityUri.LocalPath.Replace(".", "_beta.");
            //string pathPQ = faultProbabilityUri.LocalPath.Replace(".", "_pq.");
            //string pathP = faultProbabilityUri.LocalPath.Replace(".", "_p.");
            //string pathQ = faultProbabilityUri.LocalPath.Replace(".", "_q.");
            //string pathPP = faultProbabilityUri.LocalPath.Replace(".", "_pp.");
            //string pathQQ = faultProbabilityUri.LocalPath.Replace(".", "_qq.");
            //string pathRidge = faultProbabilityUri.LocalPath.Replace(".", "_ridge.");
            //string pathFiltered = faultProbabilityUri.LocalPath.Replace(".", "_filtered.");
            //string pathClosed = faultProbabilityUri.LocalPath.Replace(".", "_closed.");
            //string pathThinned = faultProbabilityUri.LocalPath.Replace(".", "_thinned.");
            //string pathBlockThinned = faultProbabilityUri.LocalPath.Replace(".", "_blockthinned.");
            string pathFilled = faultProbabilityUri.LocalPath.Replace(".", "_filled.");
            //string pathConnectivity = faultProbabilityUri.LocalPath.Replace(".", "_connectivity.");
            //string pathComponents = faultProbabilityUri.LocalPath.Replace(".", "_components.");
            //string pathFaultLines = faultProbabilityUri.LocalPath.Replace(".grd", "_faults.poly");
            string pathBisectors = faultProbabilityUri.LocalPath.Replace(".grd", "_bisectors.poly");
            string pathLabels    = faultProbabilityUri.LocalPath.Replace(".grd", "_labels.xy");
            string pathStrands   = faultProbabilityUri.LocalPath.Replace(".grd", "_strands.poly");

            //pFaultImageX.Grid.WriteSurfer6BinaryFile(pathX);
            //pFaultImageY.Grid.WriteSurfer6BinaryFile(pathY);
            //pFaultImageXX.Grid.WriteSurfer6BinaryFile(pathXX);
            //pFaultImageYY.Grid.WriteSurfer6BinaryFile(pathXY);
            //pFaultImageXY.Grid.WriteSurfer6BinaryFile(pathXY);
            //pFaultImageBeta.Grid.WriteSurfer6BinaryFile(pathBeta);
            //pFaultImagePQ.Grid.WriteSurfer6BinaryFile(pathPQ);
            //pFaultImageP.Grid.WriteSurfer6BinaryFile(pathP);
            //pFaultImageQ.Grid.WriteSurfer6BinaryFile(pathQ);
            //pFaultImagePP.Grid.WriteSurfer6BinaryFile(pathPP);
            //pFaultImageQQ.Grid.WriteSurfer6BinaryFile(pathQQ);
            //pFaultImageRidge.Grid.WriteSurfer6BinaryFile(pathRidge);
            //filteredGrid.Grid.WriteSurfer6BinaryFile(pathFiltered);
            //closedGrid.Grid.WriteSurfer6BinaryFile(pathClosed);
            //thinnedGrid.Grid.WriteSurfer6BinaryFile(pathThinned);
            //blockThinnedGrid.Grid.WriteSurfer6BinaryFile(pathBlockThinned);
            filledGrid.Grid.WriteSurfer6BinaryFile(pathFilled);
            //connectivityGrid.Grid.WriteSurfer6BinaryFile(pathConnectivity);
            //componentsGrid.Grid.WriteSurfer6BinaryFile(pathComponents);
            //mapper.OutputPolygons(pathFaultLines);
            //displacementMapper.OutputBisectors(pathBisectors);
            //displacementMapper.OutputLabels(pathLabels);
            //displacementMapper.OutputStrands(pathStrands);
        }
Пример #3
0
        static void Main(string[] args)
        {
            Uri            horizonUri = UriFromArg(args, 0);
            GeodysseyModel model      = new GeodysseyModel();

            LoaderController.Instance.Open(horizonUri, model);
            IRegularGrid2D horizon = model[0];

            //string pathOriginal = horizonUri.LocalPath.Replace(".dat", ".grd");
            //horizon.WriteSurfer6BinaryFile(pathOriginal);

            // TODO: Make IRegularGrid IEnumerable

            var           extentMap = new FastImage <bool>(horizon.SizeI, horizon.SizeJ, horizon.Select(item => item.HasValue));
            IImage <bool> faultMap  = Morphology.Invert(extentMap);

            IImage <double> distanceMap = DistanceMap.EuclideanTransform(extentMap);



            // Remove anything above a threshold distance from data
            const double threshold       = 50;
            var          clippedFaultMap = extentMap.CloneTransform((i, j) => distanceMap[i, j] < threshold &&
                                                                    faultMap[i, j]);

            Trace.WriteLine("Pepper filter");
            IImage <bool> filtered = Morphology.PepperFiltering(5, clippedFaultMap);

            Trace.WriteLine("Closing gaps");
            IImage <bool> closed = Morphology.Closing(filtered);

            Trace.WriteLine("Thinning until convergence");
            IImage <bool> thinned = Morphology.ThinUntilConvergence(closed);

            Trace.WriteLine("Thinning blocks until convergence");
            IImage <bool> blockthinned = Morphology.ThinBlockUntilConvergence(thinned);

            Trace.WriteLine("Filling");
            IImage <bool> filled = Morphology.Fill(blockthinned);

            WriteBinaryImageSurfer6Grid(horizon, filled, horizonUri.LocalPath.Replace(".grd", "_filled.grd"));

            //// Create a double valued 'binary' image showing the extent of the horizon data
            //FastImage<double> extentMap = new FastImage<double>(horizon.SizeI, horizon.SizeJ);
            //for (int i = 0; i < horizon.SizeI; ++i)
            //{
            //    for (int j = 0; j < horizon.SizeJ; ++j)
            //    {
            //        bool hasValue = horizon[i, j].HasValue;
            //        extentMap[i, j] = hasValue ? 1.0 : 0.0;
            //    }
            //}

            //int extent = extentMap.Where(v => v == 1.0).Count();
            //double extentProportion = (double) extent / (extentMap.Width * extentMap.Height);

            //IImage<double> scaledExtentMap = Scaler.Downscale(extentMap, 5);

            //IImage<double> smoothedExtentMap = scaledExtentMap.CloneSize();
            //Convolver.GaussianSmooth(scaledExtentMap, smoothedExtentMap, 3.0);

            //IRegularGrid2D smoothedGrid = horizon.CloneSize(smoothedExtentMap.Width, smoothedExtentMap.Height);

            //for (int i = 0 ; i < smoothedGrid.SizeI; ++i)
            //{
            //    for (int j = 0 ; j < smoothedGrid.SizeJ; ++j)
            //    {
            //        smoothedGrid[i, j] = smoothedExtentMap[i, j];
            //    }
            //}

            //PriorityQueue<double> orderedIntensities = PriorityQueue<double>.CreateHighFirstOut(smoothedExtentMap);
            //int k =  (int) (extentProportion * orderedIntensities.Count);
            //Debug.Assert(k >= 0);
            //for (int i = 0 ; i < k - 1; ++i)
            //{
            //    orderedIntensities.Dequeue();
            //}
            //double threshold = orderedIntensities.Dequeue();


            //string pathSmoothed = horizonUri.LocalPath.Replace(".grd", "_smoothed.grd");
            //smoothedGrid.WriteSurfer6BinaryFile(pathSmoothed);

            //IImage<bool> thresholdMap = BitImage.Analysis.Threshold(smoothedExtentMap, threshold * 2.0);

            //int actual = thresholdMap.Where(v => v).Count();
            //double actualProportion = (double) actual / (thresholdMap.Width * thresholdMap.Height);

            //IRegularGrid2D thresholdGrid = horizon.CloneSize(thresholdMap.Width, thresholdMap.Height);

            //for (int i = 0; i < smoothedGrid.SizeI; ++i)
            //{
            //    for (int j = 0; j < smoothedGrid.SizeJ; ++j)
            //    {
            //        thresholdGrid[i, j] = thresholdMap[i, j] ? 1.0 : 0.0;
            //    }
            //}

            //string pathThresholded = horizonUri.LocalPath.Replace(".grd", "_thresholded.grd");
            //thresholdGrid.WriteSurfer6BinaryFile(pathThresholded);

            //IImage<double> distanceMap = DistanceMap.EuclideanTransform(scaledExtentMap);



            // Convert the image back to a grid for convenient output
            IRegularGrid2D distanceGrid = horizon.CloneSize(distanceMap.Width, distanceMap.Height);

            for (int i = 0; i < distanceMap.Width; ++i)
            {
                for (int j = 0; j < distanceMap.Height; ++j)
                {
                    distanceGrid[i, j] = distanceMap[i, j];
                }
            }

            string pathDistance = horizonUri.LocalPath.Replace(".grd", "_distance.grd");

            distanceGrid.WriteSurfer6BinaryFile(pathDistance);
        }