void Start() { if (((Iitem)obj).Cost > InventoryData.gold) { gameObject.SetActive(false); } shop = GameObject.Find("ShopMenu(Clone)").GetComponent <ShopMenu>().shop; }
void Start() { if (((Iitem)obj).Cost > InventoryData.gold) gameObject.SetActive(false); shop = GameObject.Find("ShopMenu(Clone)").GetComponent<ShopMenu>().shop; }