public bool Equals( byte[] x, byte[] y ) { return(GenericOps <byte> .Equals(x, y)); }
/////////////////////////////////////////////////////////////////////////////////////////////// #region System.Object Overrides public override bool Equals(object obj) { Number number = obj as Number; if (number != null) { return(GenericOps <object> .Equals(this.Value, number.Value)); } else { return(false); } }
/////////////////////////////////////////////////////////////////////// #region System.Object Overrides public override bool Equals( object obj ) { IAnyPair <T1, T2> anyPair = obj as IAnyPair <T1, T2>; if (anyPair != null) { return(GenericOps <T1> .Equals(this.X, anyPair.X) && GenericOps <T2> .Equals(this.Y, anyPair.Y)); } else { return(false); } }
/////////////////////////////////////////////////////////////////////// #region System.Object Overrides public override bool Equals( object obj ) { IAnyTriplet <T1, T2, T3> anyTriplet = obj as IAnyTriplet <T1, T2, T3>; if (anyTriplet != null) { return(GenericOps <T1> .Equals(this.X, anyTriplet.X) && GenericOps <T2> .Equals(this.Y, anyTriplet.Y) && GenericOps <T3> .Equals(this.Z, anyTriplet.Z)); } else { return(false); } }