IEnumerator ReloadData(GenericOperator firstNode) { yield return(0); if (firstNode.GetRawInputData() != null) { firstNode.ReProcess(firstNode.GetRawInputData()); } else { firstNode.ReProcess(firstNode.GetOutputData()); } }
public override bool ValidateIfOperatorPossibleForParents(GenericOperator parent) { // can only be spawned if parent has output data return(parent != null && parent.GetOutputData() != null); }