Пример #1
0
 public Channel(string name, ushort maxPlayers, byte id, uint flag)
 {
     Name       = name;
     MaxPlayers = maxPlayers;
     Id         = id;
     Flag       = flag;
     Games      = new GameList(this);
     Players    = new GenericDisposableCollection <GPlayer>();
 }
Пример #2
0
        public Channel(string name, ushort maxPlayers, ChannelTypeEnum typechannel, byte id)
        {
            Name       = name;
            MaxPlayers = maxPlayers;
            Id         = id;
            Flag       = typechannel;

            //Games = new GameCollection(this);
            Players = new GenericDisposableCollection <Player>();
            Lobby   = new LobbyManager(this);
        }
Пример #3
0
 public LobbyManager(Channel channel)
 {
     _channel    = channel;
     Players     = new GenericDisposableCollection <Player>();
     GameManager = new GameManager(this);
 }