private void InitConditionData() { int conditionsCount = generationConditions.Count; for (int i = 0; i < conditionsCount; i++) { GenerationCondition condition = generationConditions[i]; //condition.Init(); condition.SetOwner(this); } }
private void InitConditionData() { int conditionsCount = generationConditions.Count; for (int i = 0; i < conditionsCount; i++) { GenerationCondition condition = generationConditions[i]; //condition.Init(); condition.SetOwner(this); } }