Пример #1
0
    IEnumerator Restart()
    {
        Cam.nowTarget             = 5;
        GenerationManager.GenDone = false;
        StartCoroutine(GenerationManager.AllStackRemove());
        yield return(new WaitForSeconds(0.4f));

        Cam.nowTarget = 5;
        PlayerOb.transform.position = new Vector3(0f, 6.5f, 0f);
        Interface.GetComponent <InterfaceMove> ().LowestPoint = 0;
        Interface.transform.localPosition = new Vector3(0f, 0f, -10f);
        PointsDisplay.transform.position  = new Vector3(-9.5f, -1f, -10f);
        Cam.gameObject.transform.position = new Vector3(-9.5f, -1f, -40f);
        yield return(new WaitForSeconds(0.1f));

        GenerationManager.ToStart();
        yield return(new WaitForSeconds(0.2f));

        MoveCameraAndState();
        yield break;
    }