Пример #1
0
        private void Awake()
        {
            registerTile     = GetComponent <RegisterTile>();
            spriteHandler    = GetComponentInChildren <SpriteHandler>();
            switchController = GetComponent <GeneralSwitchController>();

            if (directional != null)
            {
                directional.OnDirectionChange.AddListener(OnDirectionChanged);
            }
        }
Пример #2
0
 private void AddDoorControllerFromScene(GeneralSwitchController generalSwitchController)
 {
     if (generalSwitchControllers.Contains(generalSwitchController))
     {
         generalSwitchControllers.Remove(generalSwitchController);
     }
     else
     {
         generalSwitchControllers.Add(generalSwitchController);
     }
 }
Пример #3
0
 private void Awake()
 {
     registerTile     = GetComponent <RegisterTile>();
     spriteHandler    = GetComponentInChildren <SpriteHandler>();
     switchController = GetComponent <GeneralSwitchController>();
 }