Пример #1
0
    /// The Generation Funtion
    IEnumerator GenStep()
    {
        var queue  = new SortedSet <GenElement>();
        int hcount = 0;

        // ====================================================================
        // Highway generation phase.
        // ====================================================================

        // Initialization.
        // Simply create a highway segment.
        queue.Add(new GenHighway(cfg.beginSegment, cfg.beginPopulation, 0, 0));
        // Add a reversed begin segment.
        queue.Add(new GenHighway(
                      new Segment(cfg.beginSegment.from, cfg.beginSegment.from - cfg.beginSegment.dir)
                      , cfg.beginPopulation, 0, 0));

        for (int t = 0; hcount < cfg.count && queue.Count != 0; t++)
        {
            info.currentHighwayCount = hcount + 1;
            var cur = queue.First();
            queue.Remove(cur);
            var x = cur.segment;

            var prevX = x;
            x = GenUtil.IntersectionCut(segs, x);
            x = GenUtil.CloseEndpointCut(segs, x, cfg.endpointCutDist);
            x = GenUtil.CloseEndpointMerge(segs, x, cfg.endpointMergeDist);
            if (GenUtil.HasSimilarSegment(segs, x, cfg.segmentCloseDist))
            {
                continue;
            }
            if (x.dir.magnitude <= cfg.removeLength)
            {
                continue;
            }
            if (x != prevX)
            {
                cur.intercepted = true;
            }

            segs.Add(x);
            colors.Add(cur.color, cur.color);   // Two points per segment, so there're two colors.
            hcount += 1;

            cur.segment = x;
            cur.Gen(queue);

            GenUtil.SubmitToMesh(mesh, segs, colors);
            yield return(null); // Next frame.
        }

        yield break; // Terminate.
    }