Пример #1
0
        private static ThingDef ResolveSpawner(IncidentParms parms)
        {
            Map iwMap      = (Map)parms.target;
            var abberation = (GenCelestial.IsDaytime(GenCelestial.CelestialSunGlow(iwMap, Find.TickManager.TicksAbs)))
                ? MonsterDefOf.ROM_StarVampireSpawnerAbberation
                : MonsterDefOf.ROM_StarVampireSpawnerNight;

            var chance = Rand.Value;

            if (chance > 0.3)
            {
                return(MonsterDefOf.ROM_StarVampireSpawner);
            }
            else if (chance > 0.05)
            {
                return(abberation);
            }
            else
            {
                return(MonsterDefOf.ROM_StarVampireSpawnerAlbino);
            }
        }
Пример #2
0
        public int[] CalcPotentialHoursToFire(Map map, int flareTicks, ref int hourCount)
        {
            int currentTick = Find.TickManager.TicksAbs;

            int numHoursFromNow = (flareTicks / 2500);

            if (numHoursFromNow == 0)
            {
                return(null);
            }

            hourCount += numHoursFromNow;
            var result = new int[numHoursFromNow];

            for (int hoursFromNow = 1; hoursFromNow <= numHoursFromNow; hoursFromNow++)
            {
                if (GenCelestial.CelestialSunGlow(map, currentTick + (2500 * hoursFromNow)) < MaxSunGlowForRaid)
                {
                    result[hoursFromNow - 1] = hoursFromNow;
                }
            }

            return(result);
        }
Пример #3
0
 private bool AuroraWillEndSoon(Map map)
 {
     return(GenCelestial.CurCelestialSunGlow(map) > 0.5f || GenCelestial.CelestialSunGlow(map, Find.TickManager.TicksAbs + 5000) > 0.5f);
 }