public void SwapGems(GemLogic gem1, GemLogic gem2) { Debug.Log("Swapping"); var tmpPos = gem1.GetVectorPos(); gem1.SetPos(gem2.X, gem2.Y); gem2.SetPos((int) tmpPos.x, (int) tmpPos.y); _lastMovedGem1 = gem1; _lastMovedGem2 = gem2; Invoke("CheckReverseTurn", Constants.GemTransitionTime/2); _gameManager.SetAnimationState(Constants.GemTransitionTime); }