public void Setup() { _partyMatched = new PartyDataModel(LeaderPartyMatched, Pit); _partyMatched.AddPlayerToParty(PlayerPartyMatched, Pit); _matchedPartyJoinRequest = new PartyJoinRequest(_partyMatched, "type-matched", null); _partyError = new PartyDataModel(LeaderPartyError, Pit); _errorPartyJoinRequest = new PartyJoinRequest(_partyError, "type-error", null); _partyRequeue = new PartyDataModel(LeaderPartyRequeue, Pit); _requeuePartyJoinRequest = new PartyJoinRequest(_partyRequeue, "type-requeue", null); _logger = new Mock <ILogger>(); Log.Logger = _logger.Object; _transaction = new Mock <ITransaction>(MockBehavior.Strict); _transaction.Setup(tx => tx.Dispose()); _memoryStoreClient = new Mock <IMemoryStoreClient>(MockBehavior.Strict); _memoryStoreClient.Setup(client => client.Dispose()); _memoryStoreClient.Setup(client => client.CreateTransaction()).Returns(_transaction.Object); var memoryStoreClientManager = new Mock <IMemoryStoreClientManager <IMemoryStoreClient> >(); memoryStoreClientManager.Setup(manager => manager.GetClient()).Returns(_memoryStoreClient.Object); _service = new GatewayInternalServiceImpl(memoryStoreClientManager.Object); }
public void Setup() { _soloParty = new PartyDataModel(SoloPartyLeader, Pit); _twoPlayerParty = new PartyDataModel(TwoPlayerPartyLeader, Pit); _twoPlayerParty.AddPlayerToParty(TwoPlayerPartyMember, Pit); _transaction = new Mock <ITransaction>(MockBehavior.Strict); _transaction.Setup(tx => tx.Dispose()); _memoryStoreClient = new Mock <IMemoryStoreClient>(MockBehavior.Strict); _memoryStoreClient.Setup(client => client.Dispose()); _memoryStoreClient.Setup(client => client.CreateTransaction()).Returns(_transaction.Object); var memoryStoreClientManager = new Mock <IMemoryStoreClientManager <IMemoryStoreClient> >(); memoryStoreClientManager.Setup(manager => manager.GetClient()).Returns(_memoryStoreClient.Object); _service = new GatewayInternalServiceImpl(memoryStoreClientManager.Object); }