protected override void normalAction() { switch (Window.SelectedText) { case gotonext: MenuContoller.doDisableAllMenu(); var menu = new GateWayMenu(WindowOwner); menu.initGateway(GateWay); menu.open(); break; case description: DescriptionMenu.open(); break; } }
public override void Awake() { base.Awake(); init(Activator.CreateInstance(Type.GetType(base.parameterpath)) as PlayerParameter); mainmenu = new PlayerMainMenu(this); gatewaymenu = new GateWayMenu(this); CurrentHostile = Hostile.PLAYER; SaveDataConverter.add(this); //DontDestroyOnLoad(this); }