Пример #1
0
    // Use this for initialization
    void Start()
    {
        GateLink gateLink = GameMaster.Get().gateLink;

        if (gateLink)
        {
            onStartFromGate.Invoke();
        }
        else
        {
            onStartFromCheckpoint.Invoke();
        }

        //ensure audio listener is in scene
        GameMaster.AddAudioListener();

        GameMaster.CompleteGateLink();

        // Raise the immediate events
        foreach (var e in stage.immediateEvents)
        {
            e.Raise();
        }
    }
Пример #2
0
 public static void SetGateLink(GateLink newGateLink)
 {
     Get().gateLink = newGateLink;
 }