void Start() { doorsOpen_script = GateDoors.GetComponent <Doors>(); anim = GetComponent <Animator>(); gategearactivate_script = GateGearObj.GetComponent <GateGear2>(); // message = "Gate Gear 2 Activated"; }
// Start is called before the first frame update void Start() { anim = GetComponent <Animator>(); gategearactivate_script = GateGearObj2.GetComponent <GateGear2>(); gearmover_script = GearMoverMove.GetComponent <GearMoverMove>(); gearmovergears_script = GearMoverGears.GetComponent <GearMoverGears>(); gearmoverstart_script = GearMoverStart.GetComponent <GearMoverGears>(); message = "Gate Gear 2 Activated"; }