Пример #1
0
 public void setScript(GarenScript script)
 {
     player = script;
     totalDamage = 1.8f * player.getWeaponDamage();
 }
Пример #2
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 public void setScript(GarenScript script)
 {
     player = script;
 }
Пример #3
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 public void setScript(GarenScript script)
 {
     player = script;
     totalDamage = player.getWeaponDamage() * 1.6f;
 }
 public void trigger(GarenScript player)
 {
     player.awardHealth(healAmount);
     Destroy(gameObject);
 }
 public void setPlayer(GarenScript player)
 {
     this.player = player;
 }
Пример #6
0
 // Primarily function to be implemented by child classes.
 public void trigger(GarenScript player)
 {
     ;
 }
 // Use this for initialization
 void Start()
 {
     dest = transform.position;
     motor = GetComponent(typeof(CharacterMotor)) as CharacterMotor;
     player = gameObject.GetComponentInChildren(typeof(GarenScript)) as GarenScript;
 }