void HandleStatusChanged(object sender, GaragesChangedEventArgs e) { Console.WriteLine($"ViewModel handling StatusChanged event with [{e.Garages}]"); Garages = e.Garages; IsConnected = _service.IsConnected; Status = _service.IsConnected ? CONNECTED_STATUS : NOT_CONNECTED_STATUS; }
private void ParkInGarageEvent(Client client, string eventName, object[] arguments) { CloseWindow(client); var garage = Garages.FirstOrDefault(x => x.Position.FromJson <Vector3>().DistanceTo(client.position) <= 2f); if (garage == null) { client.sendColoredNotification("Du bist zu weit von einer Garage entfernt..", (int)HudColor.HUD_COLOUR_PURE_WHITE, (int)HudColor.HUD_COLOUR_RED); return; } if (garage.ParkOutSpots.Count == 0) { client.sendColoredNotification($"Es wurde kein Ausparkpunkt gefunden.. Melde dies einem Admin ({garage.Id})", (int)HudColor.HUD_COLOUR_PURE_WHITE, (int)HudColor.HUD_COLOUR_RED); return; } OwnedVehicle vehicle = OwnedVehicleController.ExistingVehicles.FirstOrDefault(x => client.Account().CurrentCharacter.KeyRing.VehicleKeys.Keys.ToList().Contains(x.Id) && x.Handle.position.DistanceTo(garage.ParkInSpots[0].Position) <= garage.ParkInSpots[0].Radius); if (vehicle == null) { client.sendColoredNotification("Es wurde kein einparkbares Fahrzeug gefunden..", (int)HudColor.HUD_COLOUR_PURE_WHITE, (int)HudColor.HUD_COLOUR_RED); return; } OwnedVehicleController.ParkVehicle(vehicle, garage.Id, false); client.sendColoredNotification("Das Fahrzeug wurde erfolgreich eingeparkt.", (int)HudColor.HUD_COLOUR_PURE_WHITE, (int)HudColor.HUD_COLOUR_GREEN); }
public Api(ILoggerService logger) { Users = new Users(logger); Reports = new Reports(); Garages = new Garages(); Gangs = new Gangs(); }
private void ParkOutVehicleEvent(Client client, string eventName, object[] arguments) { CloseWindow(client); int id = Convert.ToInt32(arguments[0]); var garage = Garages.FirstOrDefault(x => x.Position.FromJson <Vector3>().DistanceTo(client.position) <= 2f); if (garage == null) { return; } GarageParkOutSpot foundSpot = null; foreach (GarageParkOutSpot spot in garage.ParkOutSpots) { if (OwnedVehicleController.IsAnyVehicleBlockingThisArea(spot.Position, spot.Radius)) { continue; } else { foundSpot = spot; break; } } if (foundSpot != null) { OwnedVehicleController.ParkOutVehicle(id, foundSpot.Position, foundSpot.Rotation); client.sendColoredNotification("Das Fahrzeug wurde erfolgreich ausgeparkt.", (int)HudColor.HUD_COLOUR_PURE_WHITE, (int)HudColor.HUD_COLOUR_GREEN); } else { client.sendColoredNotification("Es wurde kein freier Parkplatz gefunden..", (int)HudColor.HUD_COLOUR_PURE_WHITE, (int)HudColor.HUD_COLOUR_RED); } }
public async Task <IActionResult> Edit(int id, [Bind("ID,Name,CityID,Address,Coord_X,Coord_Y,Convenience")] Garages garages) { if (id != garages.ID) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(garages); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GaragesExists(garages.ID)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(garages)); }
public bool Equals(SaveFileGTA3 other) { if (other == null) { return(false); } return(SimpleVars.Equals(other.SimpleVars) && Scripts.Equals(other.Scripts) && PlayerPeds.Equals(other.PlayerPeds) && Garages.Equals(other.Garages) && Vehicles.Equals(other.Vehicles) && Objects.Equals(other.Objects) && Paths.Equals(other.Paths) && Cranes.Equals(other.Cranes) && Pickups.Equals(other.Pickups) && PhoneInfo.Equals(other.PhoneInfo) && RestartPoints.Equals(other.RestartPoints) && RadarBlips.Equals(other.RadarBlips) && Zones.Equals(other.Zones) && Gangs.Equals(other.Gangs) && CarGenerators.Equals(other.CarGenerators) && ParticleObjects.Equals(other.ParticleObjects) && AudioScriptObjects.Equals(other.AudioScriptObjects) && PlayerInfo.Equals(other.PlayerInfo) && Stats.Equals(other.Stats) && Streaming.Equals(other.Streaming) && PedTypeInfo.Equals(other.PedTypeInfo)); }
public void Output()//method of outputting content of motorcade { Console.WriteLine($"Motorcade under the direction of Chief: {Chief}"); Console.WriteLine("Garages:"); Garages.ForEach(garage => Console.WriteLine(garage)); Console.WriteLine("Vehicles:"); Vehicles.ForEach(vehicle => Console.WriteLine(vehicle)); }
public async Task <Garages> GetGarages() { var garages = new Garages(); using (var bc = new BusinessController()) garages = bc.GetGarages().Result; return(garages); }
private void InteractionController_OnPlayerInteractOnFoot(object sender, Client e) { var garage = Garages.FirstOrDefault(x => x.Position.FromJson <Vector3>().DistanceTo(e.position) <= 1f); if (garage == null) { return; } OpenParkOverviewWindow(e, garage); }
public async Task <IActionResult> Create([Bind("ID,Name,CityID,Address,Coord_X,Coord_Y,Convenience")] Garages garages) { if (ModelState.IsValid) { _context.Add(garages); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(garages)); }
public bool Equals(SaveFileLCS other) { if (other == null) { return(false); } return(SimpleVars.Equals(other.SimpleVars) && Scripts.Equals(other.Scripts) && Garages.Equals(other.Garages) && PlayerInfo.Equals(other.PlayerInfo) && Stats.Equals(other.Stats)); }
public bool Equals(SaveFileIV other) { if (other == null) { return(false); } return(Name.Equals(other.Name) && TimeStamp.Equals(other.TimeStamp) && SaveVersion.Equals(other.SaveVersion) && SaveSizeInBytes.Equals(other.SaveSizeInBytes) && ScriptSpaceSize.Equals(other.ScriptSpaceSize) && SimpleVars.Equals(other.SimpleVars) && PlayerInfo.Equals(other.PlayerInfo) && ExtraContent.Equals(other.ExtraContent) && Scripts.Equals(other.Scripts) && Garages.Equals(other.Garages) && GameLogic.Equals(other.GameLogic) && Paths.Equals(other.Paths) && Pickups.Equals(other.Pickups) && RestartPoints.Equals(other.RestartPoints) && RadarBlips.Equals(other.RadarBlips) && Zones.Equals(other.Zones) && GangData.Equals(other.GangData) && CarGenerators.Equals(other.CarGenerators) && Stats.Equals(other.Stats) && IplStore.Equals(other.IplStore) && StuntJumps.Equals(other.StuntJumps) && Radio.Equals(other.Radio) && Objects.Equals(other.Objects) && Relationships.Equals(other.Relationships) && Inventory.Equals(other.Inventory) && UnusedPools.Equals(other.UnusedPools) && UnusedPhoneInfo.Equals(other.UnusedPhoneInfo) && UnusedAudioScript.Equals(other.UnusedAudioScript) && UnusedSetPieces.Equals(other.UnusedSetPieces) && UnusedStreaming.Equals(other.UnusedStreaming) && UnusedPedTypeInfo.Equals(other.UnusedPedTypeInfo) && UnusedTags.Equals(other.UnusedTags) && UnusedShopping.Equals(other.UnusedShopping) && UnusedGangWars.Equals(other.UnusedGangWars) && UnusedEntryExits.Equals(other.UnusedEntryExits) && Unused3dMarkers.Equals(other.Unused3dMarkers) && UnusedVehicles.Equals(other.UnusedVehicles) && UnusedExtraBlock.Equals(other.UnusedExtraBlock) && GfwlData.Equals(other.GfwlData)); }
public bool Equals(GarageData other) { if (other == null) { return(false); } return(NumGarages.Equals(other.NumGarages) && FreeBombs.Equals(other.FreeBombs) && FreeResprays.Equals(other.FreeResprays) && CarsCollected.Equals(other.CarsCollected) && BankVansCollected.Equals(other.BankVansCollected) && PoliceCarsCollected.Equals(other.PoliceCarsCollected) && CarTypesCollected1.Equals(other.CarTypesCollected1) && CarTypesCollected2.Equals(other.CarTypesCollected2) && CarTypesCollected3.Equals(other.CarTypesCollected3) && LastTimeHelpMessage.Equals(other.LastTimeHelpMessage) && CarsInSafeHouse.SequenceEqual(other.CarsInSafeHouse) && Garages.SequenceEqual(other.Garages)); }
public bool AddGarage(Garage newGarage)//method for adding a new garage to a motorcade { if (Garages.Count > 9) { Console.WriteLine($"No more space in list of garages for: {newGarage}."); return(false); } foreach (Garage gar in Garages) { if (gar.Equals(newGarage)) { Console.WriteLine($"{newGarage} already exists among garages."); return(false); } } Garages.Add(newGarage); return(true); }
public bool Equals(SaveFileSA other) { if (other == null) { return(false); } return(SimpleVars.Equals(other.SimpleVars) && Scripts.Equals(other.Scripts) && Pools.Equals(other.Pools) && Garages.Equals(other.Garages) && GameLogic.Equals(other.GameLogic) && Paths.Equals(other.Paths) && Pickups.Equals(other.Pickups) && PhoneInfo.Equals(other.PhoneInfo) && RestartPoints.Equals(other.RestartPoints) && RadarBlips.Equals(other.RadarBlips) && Zones.Equals(other.Zones) && GangData.Equals(other.GangData) && CarGenerators.Equals(other.CarGenerators) && PedGenerators.Equals(other.PedGenerators) && AudioScriptObjects.Equals(other.AudioScriptObjects) && PlayerInfo.Equals(other.PlayerInfo) && Stats.Equals(other.Stats) && SetPieces.Equals(other.SetPieces) && Streaming.Equals(other.Streaming) && PedTypeInfo.Equals(other.PedTypeInfo) && Tags.Equals(other.Tags) && IplStore.Equals(other.IplStore) && Shopping.Equals(other.Shopping) && GangWars.Equals(other.GangWars) && StuntJumps.Equals(other.StuntJumps) && EntryExits.Equals(other.EntryExits) && Radio.Equals(other.Radio) && User3dMarkers.Equals(other.User3dMarkers) && PostEffects.Equals(other.PostEffects)); }
private void ParkOutGarageEvent(Client client, string eventName, object[] arguments) { Character ch = client.Account().CurrentCharacter; var garage = Garages.FirstOrDefault(x => x.Position.FromJson <Vector3>().DistanceTo(client.position) <= 1f); if (garage == null) { return; } List <GarageVehicleList> list = new List <GarageVehicleList>(); List <OwnedVehicle> vehicles = new List <OwnedVehicle>(); using (var db = new Database()) { vehicles = db.OwnedVehicles.Where(x => ch.KeyRing.VehicleKeys.Keys.ToList().Contains(x.Id) && x.InGarage && x.CanParkOutEverywhere || ch.KeyRing.VehicleKeys.Keys.ToList().Contains(x.Id) && !x.CanParkOutEverywhere && garage.Id == x.LastGarageId).ToList(); } foreach (OwnedVehicle vehicle in vehicles) { list.Add(new GarageVehicleList { Id = vehicle.Id.ToString(), Title = vehicle.ModelName }); } if (list.Count == 0) { list.Add(new GarageVehicleList { Id = "0", Title = "Es wurden keine Fahrzeuge gefunden.." }); } client.triggerEvent("showBrowser", Constants.GarageParkOutListUrl, "FillWindow", JsonConvert.SerializeObject(list)); }
private void Locations_DoubleClick(object sender, EventArgs e) { updategarages(); Garages.Update(); }
private void Search_Click(object sender, EventArgs e) { updategarages(); Garages.Update(); }
/// <summary> /// Method that can add garage to list of garages /// </summary> /// <param name="garage">Garage which needed to add</param> public void AddGarage(Garage garage) { Garages.Add(garage); }
public IEnumerator <Garage> GetEnumerator() { return(Garages.GetEnumerator()); }