private void displayCertainVehicle() { string licenseNumber = getVehicleLicenseNumber(); GarageVehicle vehicle = m_Garage.GetVehicleDetails(licenseNumber); Console.WriteLine(vehicle.ToString()); }
private void changeStatusOfVehicle(GarageVehicle i_SearchvihicleInGarage) { Console.WriteLine("Please enter the Vehicles new status you would like to set:"); eVehicleStatusInGarage statusToUpdate = ValidationOfData.GetStatusOnGarage(); i_SearchvihicleInGarage.ChangeCarStatus(statusToUpdate); Console.WriteLine("The new status is: {0}", statusToUpdate); }
public void ManageGarage() { string liencenseIDFromUser = string.Empty; bool isVehicleInGarage = false; GarageVehicle currentGarageToDealWith = null; Console.WriteLine("Welcome to our garage!"); string firstMenuToPrint = string.Format( @"please enter your choice: 1.Enter a new vehicle to the garage. 2.Execute an action on an existing vehicle. 3.Desplay the list of vehicle license numbers. 4.Close the garage."); Console.WriteLine(firstMenuToPrint); int inputFromUser = ValidationOfData.GetIntFromUserWithinRange(4, 1); while (inputFromUser != 4) { switch (inputFromUser) { case 1: { createNewVehicle(); break; } case 2: liencenseIDFromUser = getLicenseNumberFromUser(); isVehicleInGarage = m_HadarAndKochGarage.GetGarageVehicleFromUser(liencenseIDFromUser, out currentGarageToDealWith); if (isVehicleInGarage) { performActionOnVehicle(currentGarageToDealWith); } else { Console.WriteLine("Vehicle can not be found on our Garage."); } break; case 3: displayAllVehiclesLicenseNumber(); break; } Console.WriteLine(firstMenuToPrint); inputFromUser = ValidationOfData.GetIntFromUserWithinRange(4, 1); } }
private void fillEnergyOfVehicle(GarageVehicle i_SearchvihicleInGarage, bool i_IsRefuelNeed) { bool isSuccesfull = false; eFuelType fuelToRefill; eEngineType engineType; if (i_IsRefuelNeed) { Console.WriteLine("Please enter the fuel type you would like to fill in - Soler(1)/Octan95(2)/Octan96(3)/octan98(4) :"); fuelToRefill = ValidationOfData.GetFuelType(); engineType = eEngineType.Fuel; } else { fuelToRefill = eFuelType.Electricty; engineType = eEngineType.Electric; } Console.WriteLine("Please enter how many energy would you like to fill in:"); float amountOfEnergy = ValidationOfData.GetFloatFromUserWithinRange(i_SearchvihicleInGarage.VehicleInGarage.VehicleEngine.MaxAmountOfEnergy, 0); // to change it to within range try { isSuccesfull = i_SearchvihicleInGarage.FillFuelToMax(i_SearchvihicleInGarage.VehicleInGarage, engineType, fuelToRefill, amountOfEnergy); } catch (ValueOutOfRangeException ex) { Console.WriteLine(ex.Message); } catch (ArgumentException) { Console.WriteLine(@"The fuel type entered {0} doesn't match the fuel type required .", fuelToRefill); } catch (Exception) { Console.WriteLine(@"The energy type entered {0} doesn't match to the vehicle engine .", fuelToRefill); } if (isSuccesfull) { printTheResult(isSuccesfull); } }
private void performActionOnVehicle(GarageVehicle i_CurrentGarageToDealWith) { string secondMenuToPrint = string.Format( @"Choose an option to execute: 1.Change vehicle status. 2.Maximize the air pressure of your vehicle. 3.Powered by fuel your vehicle. 4.Chagre an electric vehicle. 5.Display vechile details by license number."); Console.WriteLine(secondMenuToPrint); int secondInputFromUSer = ValidationOfData.GetIntFromUserWithinRange(5, 1); switch (secondInputFromUSer) { case 1: changeStatusOfVehicle(i_CurrentGarageToDealWith); break; case 2: fillMaxAirOfVehicle(i_CurrentGarageToDealWith); break; case 3: fillEnergyOfVehicle(i_CurrentGarageToDealWith, true); break; case 4: fillEnergyOfVehicle(i_CurrentGarageToDealWith, false); break; case 5: displayFullDetailsOfVehicle(i_CurrentGarageToDealWith); break; } }
private void displayFullDetailsOfVehicle(GarageVehicle i_SearchvihicleInGarage) { string infoForUSer = i_SearchvihicleInGarage.GatherInformationAboutTheVehicle(); Console.WriteLine(infoForUSer); }
private void fillMaxAirOfVehicle(GarageVehicle i_SearchvihicleInGarage) { i_SearchvihicleInGarage.FillAirInWheelsToMax(); }