/// <summary> /// When selecting to spawn a vehicle, create a new vehicle of the specified type /// </summary> public void SpawnVehicle(int vehicleId) { _garage.BuildVehicle(vehicleId); }
/// <summary> /// When selecting to spawn a vehicle, create a new vehicle of the specified type /// </summary> public void SpawnVehicle(int vehicleId) { _garage.BuildVehicle(vehicleId); }