Пример #1
0
 public static void LoadGangVehicleSpawnpoints(GangwarPlayer playerClass)
 {
     try
     {
         foreach (Vector3 vehClasses in VehicleSpawnpoints.Values)
         {
             playerClass.Emit("TextLabel:Create", "Press ~b~E ~w~to select a Vehicle.", vehClasses.X, vehClasses.Y, vehClasses.Z, 0, 255, 255, 255, 40);
         }
     }
     catch { }
 }
Пример #2
0
        public static void LoadGangAreas(GangwarPlayer playerClass)
        {
            try
            {
                foreach (var ZonePosition in PlayerSpawnpoints)
                {
                    switch (ZonePosition.Key)
                    {
                    case (int)Teams.LSPD:
                        playerClass.Emit("Zone:Create", ZonePosition.Key, ZonePosition.Value.X, ZonePosition.Value.Y, ZonePosition.Value.Z, 100, 3, 0);
                        break;

                    case (int)Teams.LCN:
                        playerClass.Emit("Zone:Create", ZonePosition.Key, ZonePosition.Value.X, ZonePosition.Value.Y, ZonePosition.Value.Z, 100, 55, 0);
                        break;

                    case (int)Teams.YAKUZA:
                        playerClass.Emit("Zone:Create", ZonePosition.Key, ZonePosition.Value.X, ZonePosition.Value.Y, ZonePosition.Value.Z, 100, 1, 0);
                        break;

                    case (int)Teams.FIB:
                        playerClass.Emit("Zone:Create", ZonePosition.Key, ZonePosition.Value.X, ZonePosition.Value.Y, ZonePosition.Value.Z, 100, 63, 0);
                        break;

                    case (int)Teams.NARCOS:
                        playerClass.Emit("Zone:Create", ZonePosition.Key, ZonePosition.Value.X, ZonePosition.Value.Y, ZonePosition.Value.Z, 100, 45, 0);
                        break;

                    case (int)Teams.USARMY:
                        playerClass.Emit("Zone:Create", ZonePosition.Key, ZonePosition.Value.X, ZonePosition.Value.Y, ZonePosition.Value.Z, 100, 69, 0);
                        break;

                    case (int)Teams.SAMCRO:
                        playerClass.Emit("Zone:Create", ZonePosition.Key, ZonePosition.Value.X, ZonePosition.Value.Y, ZonePosition.Value.Z, 100, 56, 0);
                        break;

                    case (int)Teams.ROLLINHEIGHTS:
                        playerClass.Emit("Zone:Create", ZonePosition.Key, ZonePosition.Value.X, ZonePosition.Value.Y, ZonePosition.Value.Z, 100, 27, 0);
                        break;
                    }
                }
            }
            catch { }
        }