public IEnumerator <GameModel> GetEnumerator() { return(GamesInCollection.GetEnumerator()); }
IEnumerator IEnumerable.GetEnumerator() { return(GamesInCollection.GetEnumerator()); }
public bool Remove(GameModel item) { return(GamesInCollection.Remove(item)); }
public void CopyTo(GameModel[] array, int arrayIndex) { GamesInCollection.CopyTo(array, arrayIndex); }
public bool Contains(GameModel item) { return(GamesInCollection.Contains(item)); }
public void Clear() { GamesInCollection.Clear(); }
public void Add(GameModel item) { GamesInCollection.Add(item); }