/// <summary> /// SignalR endpoint for sending chat messages. /// </summary> /// <param name="game"></param> /// <param name="message"></param> /// <returns></returns> public async Task SendMessage(int game, string message) { var g = GamesController.FindGame(game); if (g is null) { return; } var user = await _userManager.GetUserAsync(Context.User); var msg = g.AddChatMessage(user, message); await Clients.Users(g.Players.Select(p => p.GetUser().Id).ToList()).SendAsync("OnNewChatMessage", msg); }