/// <summary> /// Checks the components. /// </summary> protected override void CheckComponents() { if (_drawer == null) { _drawer = new GameplayControlsDrawer(); } }
/// <summary> /// Checks the components. /// </summary> protected override void CheckComponents() { if (_sceneDrawer == null) { _sceneDrawer = new SceneEntityDrawer(PANEL_TITLE); } if (_favSceneDrawer == null) { _favSceneDrawer = new SceneEntityDrawer(PANEL_TITLE); } if (_gameplayDrawer == null) { _gameplayDrawer = new GameplayControlsDrawer(); } if (_screenshotDrawer == null) { _screenshotDrawer = new ScreenshotDrawer(); } if (_historyDrawer == null) { _historyDrawer = new SceneHistoryDrawer(); } if (_database == null) { _database = SceneDatabaseProvider.GetDatabase(this); } if (_scrolls == null) { _scrolls = new ScrollableContainer(PANEL_TITLE, true); } if (_folders == null) { _folders = new FolderContainer(PANEL_TITLE, true); } }