public GamebosuMainScreen(GamebosuRuleset ruleset) { this.ruleset = ruleset; InternalChild = new GamebosuInputManager(ruleset.RulesetInfo) { Child = screenStack = new GamebosuScreenStack() }; }
public DrawableGamebosuRuleset(GamebosuRuleset ruleset, IBeatmap beatmap, IReadOnlyList <Mod> mods = null) : base(ruleset, beatmap, mods) { //should permit opening overlays while playing. HasReplayLoaded.Value = true; }
public GamebosuSettingsSubsection(GamebosuRuleset ruleset) : base(ruleset) { this.ruleset = ruleset; }