Пример #1
0
    private void OnCollisionEnter2D(Collision2D other)

    {
        if (other.gameObject.tag == "life")
        {
            life = life + 1;
        }

        if (other.gameObject.tag == "killbox")
        {
            thegamemanager.EndGame();

            speedIncreaseMilestone = speedIncreaseMilestoneStore;
            speedMilestoneCounte   = speedmilestonecountstore;
            movespeed         = movespeedstore;
            tempMoveSpeedDown = tempMoveSpeedDownstore;
            tempMoveSpeedUp   = tempMoveSpeedUpstore;
            life = 3f;

            sound.DeathSound();
        }


        if (other.gameObject.tag == "enemy")
        {
            other.gameObject.SetActive(false);

            GetPlayerHit();
        }
    }