// Use this for initialization void Awake() { //All links on Game - GO so this is valid. keyboard = GetComponent <Keyboard>(); mouse = GetComponent <Mouse>(); currentGame = new Game_Session(); //Now that a Session Exists we can Assign the Human to the K/M mouse.human = currentGame.human; }
void Start() { gameCamera = GameObject.Find("GameCamera"); game_Session = GameObject.Find("Game_").GetComponent <Game>().game_Session; }