public static void Main(String[] args) { Console.WriteLine("Enter a game"); string game_name = Console.ReadLine(); Console.WriteLine("Enter the maximum number of players"); int max1 = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("Enter a game that has time limit"); string game1 = Console.ReadLine(); Console.WriteLine("Enter the maximum number of players"); int max_player = Convert.ToInt32(Console.ReadLine()); Console.WriteLine("Enter the time limit in minutes"); int time_limit = Convert.ToInt32(Console.ReadLine()); Game obj; obj = new Game(); obj.Name = game_name; obj.MaxNumPlayers = max1; string first = obj.ToString(); Console.WriteLine(first); GameWithTimeLimit obj1 = new GameWithTimeLimit(); obj1.Name = game1; obj1.MaxNumPlayers = max_player; obj1.Minutes = time_limit; string lst = obj1.ToString(); Console.WriteLine(lst); }
public static void Main(string[] args) { Game g = new Game(); GameWithTimeLimit gt = new GameWithTimeLimit(); Console.WriteLine("Enter a game"); g.Name = Console.ReadLine(); Console.WriteLine("Enter the maximum number of players"); g.MaxNumPlayers = int.Parse(Console.ReadLine()); Console.WriteLine("Enter a game that has time limit"); gt.Name = Console.ReadLine(); Console.WriteLine("Enter the maximum number of players"); gt.MaxNumPlayers = int.Parse(Console.ReadLine()); Console.WriteLine("Enter the time limit in minutes"); gt.TimeLimit = int.Parse(Console.ReadLine()); Console.WriteLine(g.ToString()); Console.WriteLine(gt.ToString()); }