Пример #1
0
        public void Handle(GameUncompletedEvent e)
        {
            var dto = QueryDataStore.GetData <GameLookupDto>().Single(x => x.GameId == e.GameId);

            dto.Completed = false;
            QueryDataStore.Update(dto);
        }
        public void Handle(GameUncompletedEvent e)
        {
            var dto = QueryDataStore.GetData <GetGamesListDto>().Single();

            dto.Completed = false;

            QueryDataStore.Update(dto);
        }
Пример #3
0
        public void Handle(GameUncompletedEvent e)
        {
            // How does this Single even work, shouldn't we need to filter by GameId
            // should probably write a test for this first
            var dto = QueryDataStore.GetData <GetGamesListDto>().Single();

            dto.Completed = false;

            QueryDataStore.Update(dto);
        }
        public void Handle(GameUncompletedEvent e)
        {
            var gamePlayersDto = QueryDataStore.GetData <GamePlayersLookupDto>().Where(x => x.GameId == e.GameId).ToList();

            foreach (var player in gamePlayersDto)
            {
                var dto = QueryDataStore.GetData <GetPlayersDto>().Single(x => x.PlayerId == player.PlayerId);
                dto.GamesPlayed--;
                QueryDataStore.Update(dto);
            }
        }