Пример #1
0
 private static void SetupInputsAndTimers()
 {
     Mouse.Setup(Device);
     Keyboard.Setup(Device);
     GameTimeDraw.Start();
     GameTimeUpdate.Start();
 }
Пример #2
0
        public static void Draw()
        {
            GameTimeDraw.Update();
            GameTimeElapsedRender = GameTimeDraw.ElapsedGameTime.TotalSeconds;

            ConsoleRenderStack.Render();
            EngineDrawFrame?.Invoke(null, System.EventArgs.Empty);
        }