private void InitializeGameTexts(GameTextManager gameTextManager) { gameTextManager.LoadGameTexts(ModuleHelper.GetModuleFullPath("Native") + "ModuleData/multiplayer_strings.xml"); gameTextManager.LoadGameTexts(ModuleHelper.GetModuleFullPath("Native") + "ModuleData/global_strings.xml"); gameTextManager.LoadGameTexts(ModuleHelper.GetModuleFullPath("Native") + "ModuleData/module_strings.xml"); gameTextManager.LoadGameTexts(ModuleHelper.GetModuleFullPath("Native") + "ModuleData/native_strings.xml"); }
private void InitializeGameTexts(GameTextManager currentGameGameTextManager) { currentGameGameTextManager.LoadGameTexts(BasePath.Name + "Modules/Native/ModuleData/multiplayer_strings.xml"); currentGameGameTextManager.LoadGameTexts(BasePath.Name + "Modules/Native/ModuleData/global_strings.xml"); currentGameGameTextManager.LoadGameTexts(BasePath.Name + "Modules/Native/ModuleData/module_strings.xml"); currentGameGameTextManager.LoadGameTexts(BasePath.Name + "Modules/Native/ModuleData/native_strings.xml"); currentGameGameTextManager.LoadGameTexts(Path.Combine(EnhancedBattleTestSubModule.ModuleFolderPath, "ModuleData", "module_strings.xml")); }