static public int InitData(IntPtr l) { try { GameText self = (GameText)checkSelf(l); self.InitData(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int InitData(IntPtr l) { try { GameText self = (GameText)checkSelf(l); self.InitData(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }