/// <summary> /// Called when graphics resources need to be unloaded. Override this method to unload any game-specific graphics resources. /// </summary> protected virtual void UnloadContent() { GameSystems.UnloadContent(); }
/// <summary> /// Called when graphics resources need to be unloaded. Override this method to unload any game-specific graphics resources. /// </summary> protected virtual void UnloadContent() { GameSystems.UnloadContent(); }