public static void SaveData() { string ext = (GameData.current.lang == "en") ? "" : "_" + GameData.current.lang; instance.SaveFromStreamingAsset(instance.accetsName + ext + instance.resourceExtension); }
public static void SaveData() { string ext = (GameData.current.lang == "en") ? "" : "_" + GameData.current.lang; instance.SaveFromStreamingAsset(instance.accetsName + ext + instance.resourceExtension); }