public void MyUpdate() { status = new GameStatusUpdater(); colDetector = GetComponent <CollisionDetector>(); if (positioner == null) { positioner = GameObject.Find("MainCamera").GetComponent <CameraPositions>(); } if (updater == null) { updater = GameObject.Find("MainCamera").GetComponent <CameraPositionUpdater>(); } if (GameStatusUpdater.gStatus == GameStatuses.Playable) { if (colDetector.GetConvBool() == true) { if (Input.GetKeyDown(KeyCode.E)) { StartConvo(); updater.SetCameraToInteraction(0); GameStatusUpdater.gStatus = GameStatuses.Conversation; } } } }
void Start() { updater = GameObject.Find("MainCamera").GetComponent <CameraPositionUpdater>(); positioner = GameObject.Find("MainCamera").GetComponent <CameraPositions>(); GUpdate = new GameStatusUpdater(); inMang = GetComponent <InputManager>(); // new InputManager(); }
public StartupService( DiscordSocketClient client, Config config, IServiceProvider serviceProvider, GameStatusUpdater gameStatusUpdater) { _client = client; _config = config; _serviceProvider = serviceProvider; _gameStatusUpdater = gameStatusUpdater; _botToken = config.DiscordToken; }
public void Start() { GUpdate = new GameStatusUpdater(); }