Пример #1
0
    private void SwitchState()
    {
        if (this.kGameStateType != kNextGameStateType)
        {
            kGameState.CleanUp();
            GameStateBase nextGameState = null;
            switch (kNextGameStateType)
            {
            case GameStateType.MainMenu:
            {
                nextGameState = new MainMenuGameState();
                break;
            }

            case GameStateType.Simulation:
            {
                nextGameState = new SimulationGameState();
                break;
            }

            case GameStateType.Quit:
            {
                nextGameState = new QuitGameState();
                break;
            }
            }
            this.kGameStateType = kNextGameStateType;
            this.kGameState     = nextGameState;
            nextGameState.Startup();
        }
    }