public void CloseGameStart() { GameStartScreen.SetActive(false); }
public void OpenGameClose() { GameStartScreen.SetActive(false); }
public void OpenGameStart() { GameStartScreen.SetActive(true); }
public void CloseGameStart() { GameStartScreen.SetActive(false); }
public void OpenGameClose() { GameStartScreen.SetActive(false); }
public void OpenGameStart() { GameStartScreen.SetActive(true); }