Пример #1
0
    // Use this for initialization
    void Start()
    {
        TTEGame = new GameSrc();
        TTEGame.InitGame();
        InitRound();
        MenuUI.SetActive(!InGame);
        GameUI.SetActive(InGame);

        EasyTxT.color  = TTEGame.GameType == 1 ? Color.white : Color.green;
        HardTxT.color  = TTEGame.GameType == 0 ? Color.white : Color.green;
        SideOTxT.color = TTEGame.PlayerSideX == true ? Color.white : Color.green;
        SideXTxT.color = TTEGame.PlayerSideX == false ? Color.white : Color.green;
    }
Пример #2
0
 public void InitAI(bool _side, GameSrc _game)
 {
     SideX   = _side;
     GameObj = _game;
     Nodes   = new byte[9];
 }
Пример #3
0
 public void InitAI(bool _side, GameSrc _game)
 {
     SideX   = _side;
     GameObj = _game;
 }