//游戏登录 public void Login() { MSG_GR_S_RoomLogon data = new MSG_GR_S_RoomLogon(); data.dwUserID = Global.CurrentUserId; data.uNameID = Global.CurrentGameId; Debug.LogWarning("Login:" + Global.CurrentUserPwd); data.SetSzMD5Pass(Global.CurrentUserPwd); socket.SendMessage(100, 5, data); }
public void SendGameMessage(IGameMessage gameMessage) { byte[] bytes = gameMessageCodeFactory.EncodeGameMessage(gameMessage); gameSocket.SendMessage(bytes); }