public void addSkill(int skillID) { Debug.Assert(mUnit.isServer); GameSkillBuff buff = new GameSkillBuff(GameSkill.get(skillID)); mBuffs.Add(buff); buff.init(mUnit); addBuff(buff); }
public Skill(int skillID) { GS = GameSkill.get(skillID); }
public void addSkill(int skillID) { Debug.Assert(mUnit.isServer); GameSkillBuff buff = new GameSkillBuff(GameSkill.get(skillID)); mBuffs.Add(buff); buff.init(mUnit); addBuff(buff); }
public Skill(int skillID) { GS = GameSkill.get(skillID); }