private async Task HandleFiles(GameServerConfiguration gsc, IFormFile modsetFile, IFormFile missionFile)
        {
            if (missionFile != null)
            {
                gsc.ServerMission = _service.UploadMissionFile(missionFile, gsc.GameServer);
            }

            if (modsetFile != null)
            {
                var modset = new Modset();
                var errors = await _service.ParseArma3Modset(modset, modsetFile);

                if (!string.IsNullOrEmpty(errors))
                {
                    ModelState.AddModelError("ModsetID", errors);
                    return;
                }
                await GetOrCreateModset(gsc, modset);
            }

            if (gsc.ModsetID != null)
            {
                var actualModset = await _context.Modsets.FindAsync(gsc.ModsetID.Value);

                var errors = _service.ValidateModsetOnServer(actualModset, gsc.GameServer);
                if (!string.IsNullOrEmpty(errors))
                {
                    ModelState.AddModelError("ModsetID", errors);
                    return;
                }
            }
        }