/// <summary> /// 添加服务器信息 /// </summary> /// <param name="gs">服务器</param> /// <returns>返回是否添加成功</returns> public Boolean AddServer(GameServer gs) { return(gss.AddServer(gs)); }
/// <summary> /// 添加服务器信息 /// </summary> /// <param name="gs">服务器</param> /// <returns>返回是否添加成功</returns> public Boolean AddServer(GameServer gs) { return(gss.AddServer(gs)); }