Пример #1
0
 private GameServerSelectorWindow CreateGameServerSelectorWindow()
 {
     gameServerSelectorWindow = UserInterfaceContainer.Instance.Add <GameServerSelectorWindow>();
     gameServerSelectorWindow.JoinButtonClicked       += OnJoinButtonClicked;
     gameServerSelectorWindow.RefreshButtonClicked    += OnRefreshButtonClicked;
     gameServerSelectorWindow.GameServerButtonClicked += OnGameServerButtonClicked;
     return(gameServerSelectorWindow);
 }
Пример #2
0
        public void ShowGameServerSelectorUI()
        {
            if (!IsGameServerSelectorWindowExists())
            {
                gameServerSelectorWindow = CreateGameServerSelectorWindow();
            }

            if (!isInitialized)
            {
                isInitialized = true;
                gameServerSelectorWindow.Show(RefreshGameServerList);
            }
            else
            {
                gameServerSelectorWindow.Show();
            }
        }