Пример #1
0
 // Use this for initialization
 public void TimerStart()
 {
     //		Debug.Log ("Timer at" + gameObject.name);
     timerActiveFLG = true;
     gameSequencerManagerClass = GameObject.FindGameObjectWithTag (TagName.GameSequencerManager).GetComponent<GameSequenceManager> ();
 }
Пример #2
0
    // Use this for initialization
    public void TimerStart()
    {
//		Debug.Log ("Timer at" + gameObject.name);
        timerActiveFLG            = true;
        gameSequencerManagerClass = GameObject.FindGameObjectWithTag(TagName.GameSequencerManager).GetComponent <GameSequenceManager> ();
    }