void CustomActivity(bool firstTimeCalled) { ButtonChecker(); GumRuntimes.TextRuntime pausetext = GameScreenGum.GetGraphicalUiElementByName("TextInstance") as GumRuntimes.TextRuntime; pausetext.Text = Passonclass.credits.ToString(); if (Passonclass.credits < 0) { FlatRedBallServices.Game.Exit(); } }
void CustomInitialize() { InitializeCamera(); InitializeUI(); InitializeCollisionsRelations(); InitializeInstances(); InitializeEvents(); ControlMethod = BoatControls; Camera.Main.Tween(SetOrthogonalHeight, from: Camera.Main.OrthogonalHeight * 1.25f, to: Camera.Main.OrthogonalHeight, during: 1,// seconds interpolation: FlatRedBall.Glue.StateInterpolation.InterpolationType.Quadratic, easing: FlatRedBall.Glue.StateInterpolation.Easing.InOut ); GameScreenGum.MoveToLayer(UIBoatLayerGum); SkeletonFactory.CreateNew(250, -250); }