public override void OnInspectorGUI() { DrawDefaultInspector(); GameSchoolVRManager GSMgrScript = (GameSchoolVRManager)target; if (GUILayout.Button("Create Text Box")) { GSMgrScript.InstantiateTextInFrontOfCamera(); } if (GUILayout.Button("Create Button")) { GSMgrScript.InstantiateButtonInFrontOfCamera(); } }
// Use this for initialization void Awake() { instance = this; GSText = Resources.Load("Text") as GameObject; }