Пример #1
0
        public static void RemoveGameScene(GameScene gamescene)
        {
            GameScenes.Remove(gamescene);

            if (ActiveScene == gamescene)
            {
                ActiveScene = null;
            }
        }
 /// <summary>
 /// End the speciified scene and remove it from collection.
 /// </summary>
 public void EndAndRemoveScene(string sceneKey)
 {
     EndScene(sceneKey);
     GameScenes.Remove(sceneKey);
 }