Пример #1
0
 partial void GoToPreviousScene(UIBarButtonItem sender)
 {
     if (--Type < 0)
     {
         Type = GameScene.SceneType.Count - 1;
     }
     SelectScene(Type);
 }
Пример #2
0
 partial void GoToNextScene(UIBarButtonItem sender)
 {
     if (++Type >= GameScene.SceneType.Count)
     {
         Type = (GameScene.SceneType) 0;
     }
     SelectScene(Type);
 }
Пример #3
0
        void SelectScene(GameScene.SceneType sceneType)
        {
            var scene = GameScene.SceneWith(sceneType, new CGSize(800f, 600f));

            scene.ScaleMode = SKSceneScaleMode.AspectFit;
            var skView = (SKView)View;

            skView.PresentScene(scene);

            NavigationItem.Title = scene.SceneName;
        }