Пример #1
0
 // Update is called once per frame
 void Update()
 {
     if (levelCompleted)
     {
         if (Input.GetKeyDown(KeyCode.Space))
         {
             gameSaver.Record(lightGearsEarned, bitsUI.bits, timeUI.min.ToString() + ":" + timeUI.sec.ToString("D2"));
             gameManager.EndLevel();
         }
         else if (Input.GetKeyDown(KeyCode.LeftShift))
         {
             gameSaver.Record(lightGearsEarned, bitsUI.bits, timeUI.min.ToString() + ":" + timeUI.sec.ToString("D2"));
             gameManager.Restart();
         }
     }
 }